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“나는 아직도해야 할 일이 많다”
— 로빈

불완전한 번역

이 기사 또는 섹션은 한국어로 완전히 번역되지 않았습니다. 편집하여 도움을받을 수 있습니다.
2019-01-10 20:24:25 Margotbean에 의해 마지막으로 편집 됨.

Skills are player attributes which are leveled up through the use of specific tools or actions. Increasing skill will increase the proficiency of certain tools, and unlock helpful and unique crafting recipes. It should be noted that any crafting recipes learned through leveling up will not be accessible until after your next save/the following day.

Each skill has ten levels, and at level 5 and level 10 players will select from one of two Professions to specialize in. These Professions take effect immediately; for example, the Level 5 Fisher specialization will increase the selling price of fish put into the shipping box the previous night. All skills need the following experience points to increase skill level:

Lvl Total Experience
1 100
2 380
3 770
4 1300
5 2150
Lvl Total Experience
6 3300
7 4800
8 6900
9 10000
10 15000

A variety of skills can be temporarily improved by eating specific foods. These skills will appear as a buff icon next to the player clock in the user interface. Skills can be viewed in the player skill tab in the game pause menu.

농사 Levels are gained by harvesting crops and caring for animals. Each level grants +1 hoe and watering can proficiency (see tools).
채광 Mining skill is increased by breaking rocks (normally done with a Pickaxe). Each level grants +1 pickaxe proficiency.
채집 Foraging skill includes both gathered foraged goods, and wood from trees chopped with an axe tool. Each level grants +1 axe proficiency.
낚시 Fishing is associated with successfully completing the fishing mini-game or catching fish in a Crab Pot, increasing the fishing skill. Each level grants +1 fishing rod proficiency.
전투 Combat is a skill tied to the player's ability to fight against monsters. Each level grants +5 health points.

Proficiency

Proficiency refers to the amount of energy required to use a specific tool. Each increase in skill decreases energy requirements for specific tools by 0.1 points. (The game keeps track of fractional amounts of energy, but in the user interface they are rounded to the nearest integer.)

At skill level 0, each Pickaxe, Axe, and Hoe uses 2 energy. Each Fishing Pole uses 8 energy. The starter Watering Can uses 2 energy.

Fully charging an upgraded watering can increases its energy cost by 2 points per upgrade, but each increase in skill decreases those energy requirements by another 0.1 points per upgrade. At Farming Level 0, the starter can uses 2 energy, and the iridium can uses 10 energy. At Farming Level 10, the starter can uses 1 energy, and the iridium uses 9 energy (10 minus .1 per skill level). Using an upgraded can to water one tile costs the same energy as the starter watering can. Attempting to use an empty watering can never costs energy. Filling a water can never uses energy.

Upgrading an Axe, Pickaxe, or Hoe does not decrease the amount of energy required to use it. The increased efficiency of the Axe, Pickaxe, or Hoe, however, will result in less overall energy being used for the same task than a lower-level tool.

Note that all Hoes use the same energy (2 points at Farming Level 0, and 1 point at Farming Level 10), whether fully-charged or used to till one tile of soil.

All fishing poles use the same energy: 8 points at Fishing Level 0, and 7 points at Fishing Level 10.

Affected Tools

농사

채집

낚시

채광

Unaffected Tools

The following tools do not consume energy:

The following tools always consume 4 points of energy:

Neither loading a Crab Pot with Bait nor harvesting it uses any energy, at any skill level.

Farming Skill Icon.png 농사

주요 문서‎: 농사

Farming Skill is gained by harvesting crops. Caring for animals also adds experience: Petting, milking, and shearing farm animals or picking up an animal product inside a barn or coop each give 5 experience points. Hoe and watering can use does not give experience by itself. Each level grants +1 proficiency to the Hoe and Watering Can.


Level 1 Level 2 Level 3 Level 4 Level 5
Crafting Recipes: Crafting Recipes: Crafting / Cooking Recipes: Crafting Recipes: 전문직 선택:
Scarecrow.png 허수아비Basic Fertilizer.png 기본 비료 Mayonnaise Machine.png 마요네즈 기계Stone Fence.png 돌 울타리Sprinkler.png 스프링클러 Bee House.png 양봉장Speed-Gro.png 성장 촉진제Farmer's Lunch.png 농부의 점심 Preserves Jar.png 절임통Basic Retaining Soil.png 기본 보습 토양Iron Fence.png 철 울타리 Rancher.png 목축업자
동물이 생산하는 물품의 가치가 20% 증가합니다.
Tiller.png 경작인
작물의 가치가 10% 증가합니다.
Level 6 Level 7 Level 8 Level 9 Level 10
Crafting Recipes: Crafting Recipes: Crafting Recipes: Crafting Recipes: 목축업자: 경작인:
Cheese Press.png 치즈 착제기

Hardwood Fence.png 단단한 나무 울타리

link-고급 스프링클러 고급 스프링클러
Loom.png 물레Quality Retaining Soil.png 고급 보습 토양 Oil Maker.png 착유기Keg.png 술통Deluxe Speed-Gro.png 디럭스 성장 촉진제 Seed Maker.png 씨앗 생성기Iridium Sprinkler.png 이리듐 스프링클러Quality Fertilizer.png 고급 비료 Coopmaster.png 닭장의 달인
부화 시간이 절반으로 줄어듭니다.
Artisan.png 장인
장인 생산품 (와인, 치즈, 기름, 기타 등등.) 의 가치가 40% 증가합니다.
(Note that oil does not actually benefit from the Artisan Profession)
Shepherd.png 양치기
양들이 양털을 더 빨리 생산합니다.
Agriculturist.png 농업 전문가
모든 작물이 10% 빨리 자랍니다.

Mining Skill Icon.png 채광

주요 문서‎: 채광

Mining skill is increased by breaking rocks. Each level adds +1 to Pickaxe proficiency. You are awarded mining skill points when rocks are destroyed -- it doesn't matter if this is done by Pickaxe, Bombs, or by the action of Monsters.

Different rock types give different numbers of experience points.

Level 1 Level 2 Level 3 Level 4 Level 5
Crafting Recipes: Crafting Recipes: Cooking Recipes: Crafting Recipes: 전문직 선택:
Cherry Bomb.png 체리 폭탄 Staircase.png 계단 Miner's Treat.png 광부의 간식 Iron Bar.png 철 변환 Miner.png 광부
광맥마다 광물이 하나씩 더 나옵니다.
(Note that this applies to copper, iron, gold, and iridium ore nodes, and does not apply to gem nodes or geodes.)
Geologist.png 지질학자
보석을 두 개씩 발견할 확률이 생깁니다.
(50% chance per Node)
Level 6 Level 7 Level 8 Level 9 Level 10
Crafting Recipes: Crafting Recipes: Crafting Recipes: Crafting Recipes: 광부: 지질학자:
Bomb.png 폭탄 Gold Bar.png 금 변환 Mega Bomb.png 거대 폭탄 Crystalarium.png 결정생성기 Blacksmith Icon.png 대장장이
주괴의 가치가 50%가 증가합니다.
(Applies to 구리, , , and 리듐 주괴)
Excavator.png 발굴자
정동석 발견 확률이 두배가 됩니다.
(Applies to all 4 types of geodes)
Prospector.png 탐광자
석탄 발견 확률이 두배가 됩니다.
Gemologist.png 보석학자
보석의 가치가 30% 증가합니다.
(applies to Minerals and Gems)

Foraging Skill Icon.png 채집

주요 문서‎: 채집

Foraging skill is increased both by gathering forage items found on the ground throughout Stardew Valley and by chopping down Trees with an Axe. Each foraging skill level adds +1 axe proficiency.

Chopping down a tree gives 12 foraging experience points (granted all at once for the last chop that causes the tree to fall), and removing Large Stumps and Large Logs gives 25 exp. Removing regular tree stumps gives 1 exp.

Picking up Forage items around town gives 7 exp each (except for Snow Yam and Winter Root, which give no exp). Picking up a Truffle on the farm gives 7 exp. Harvesting a forage crop grown on the farm from Wild Seeds also gives 7 exp. When a player has the Gatherer profession, and harvesting one plant produces two forage items, 7 exp is given for each item, 14 exp altogether.

Spring Onions that grow in Cindersap Forest south of Leah's Cottage give 3 exp each when harvested.

Salmonberries give no foraging experience when harvested from bushes during Salmonberry Season.


Level 1 Level 2 Level 3 Level 4 Level 5
Crafting Recipes: Cooking Recipes: Crafting Recipes: Crafting Recipes: 전문직 선택:
Spring Seeds.png 야생 씨앗 (봄)Field Snack.png 수제 에너지바
  • Trees sometimes drop seeds.
Survival Burger.png 생존형 버거 Tapper.png 수액 채취기 Charcoal Kiln.png 숯 가마Summer Seeds.png 야생 씨앗 (여름)
  • +1 Wild Berry harvesting
Forester.png 수목 관리원
나무의 가치가 50% 증가합니다.
(Applies to Wood & Hardwood)
Gatherer.png 채집가
채집 시 아이템을 두 배 얻을 확률이 생깁니다.
(20% chance of double harvest)
Level 6 Level 7 Level 8 Level 9 Level 10
Crafting Recipes: Crafting Recipes: Crafting Recipes: Crafting Recipes: 수목 관리원: 채집가:
Lightning Rod.png 피뢰침Fall Seeds.png 야생 씨앗 (가을)

Warp Totem Beach.png 워프 토템: 해변

Winter Seeds.png 야생 씨앗 (겨울)

Warp Totem Mountains.png 워프 토템: 산

Warp Totem Farm.png 워프 토템: 농장
  • +1 Wild Berry harvesting
Rain Totem.png 비의 토템 Lumberjack.png 벌목꾼
모든 나무에서 단단한 나무를 얻을 확률이 생깁니다.
Botanist.png 식물학자
채집 시 최고 품질의 아이템만 발견합니다.
Tapper Icon.png 수액 채취자
시럽류의 가치가 25% 증가합니다.
Tracker.png 추적자
채집 가능한 아이템의 위치를 보여줍니다.

Fishing Skill Icon.png 낚시

주요 문서‎: 낚시

Fishing Skill is increased by catching Fish, Trash, Seaweed, Green Algae, or White Algae with a Fishing Rod/Pole or by harvesting Crab Pots.

Each level grants +1 Fishing Rod Proficiency, increases the minimum fish size (in/cm) and bobber bar height, and decreases the max amount of time before fish bite. Fishing skill also increases the chance to find quality (silver or gold star) fish.


Level 1 Level 2 Level 3 Level 4 Level 5
Crafting Recipes: Crafting Recipes: Crafting / Cooking Recipes: Crafting Recipes: 전문직 선택:
Casting distance increased by one tile Bait.png 미끼 Crab Pot.png 게잡이 통발Dish o' The Sea.png 바다의 요리 Recycling Machine.png 재활용 기계
  • Casting distance increased by one tile
Fisher.png 어부
생선의 가치가 25% 증가합니다.
Trapper.png 덫 사냥꾼
게잡이 통발을 제작하는데 드는 자원이 줄어듭니다.
Level 6 Level 7 Level 8 Level 9 Level 10
Crafting Recipes: Crafting Recipes: Crafting Recipes: Crafting Recipes: 어부: 덫 사냥꾼:
Spinner.png 회전식 미끼Trap Bobber.png 함정 찌 Cork Bobber.png 코르크 찌Treasure Hunter.png 보물사냥꾼 Worm Bin.png 지렁이 통Barbed Hook.png 가시 돋친 낚시바늘Dressed Spinner.png 꾸며진 회전식 미끼 Magnet.png 자석 Angler Icon.png 낚시장인
생선의 가치가 50% 증가합니다
Mariner.png 뱃사람
게잡이 통발쓰레기를 잡지 않습니다.
Pirate.png 해적
보물을 찾을 확률이 두 배로 늘어납니다.
Luremaster.png 미끼장인
게잡이 통발미끼 없이 사용 가능합니다.

Combat Skill Icon.png 전투

주요 문서‎: 전투

Combat skill is increased by fighting monsters. Generally, each level adds +5 health points.


Level 1 Level 2 Level 3 Level 4 Level 5
Crafting Recipes: Crafting Recipes: Cooking Recipes: Crafting Recipes: 전문직 선택:
Sturdy Ring.png 튼튼한 반지 Life Elixir.png 생명의 영약 Roots Platter.png 뿌리채소 모음 Warrior Ring.png 전사 반지 Fighter.png 싸움꾼
모든 공격의 데미지가 10% 증가합니다.
(체력 +15)
Scout.png 정찰병
치명타 확률이 50% 증가합니다.
(체력 +0)
Level 6 Level 7 Level 8 Level 9 Level 10
Crafting Recipes: Crafting Recipes: Crafting Recipes: Crafting Recipes: 싸움꾼: 정찰병:

Slime Egg-Press.png 슬라임 알 압착기

Oil of Garlic.png 마늘즙
Ring of Yoba.png 요바의 반지

Slime Incubator.png 슬라임 부화기

Explosive Ammo.png 폭발성 탄약
Iridium Band.png 이리듐 밴드 Brute.png 덩치
데미지가 15% 증가합니다.
(체력 +0)
Acrobat.png 곡예사
특수 공격의 재사용 대기시간이 반으로 감소합니다.
(체력 +0)
Defender.png 수호자
체력 +25.
Desperado.png 무법자
치명타의 위력이 크게 증가합니다.
(체력 +0)

Changing Professions

The Statue Of Uncertainty in the sewers allows players to change their chosen professions. After donating Gold.png10,000골드 then going to sleep for the night, the level 5 "Choose a Profession" screen for the skill chosen at the statue will appear, followed by the corresponding level 10 "Choose a Profession" screen. The statue allows players to change one skill-based profession per night.

Skill-Based Title

Based on your total Skill level you get a certain Title under your name in the Skills tab of the Player Menu. Your level and title are also visible when hovering over your picture on the Inventory Tab of the Player Menu.

The level is calculated as follows: (farmingLevel + fishingLevel + foragingLevel + combatLevel + miningLevel + luckLevel) / 2

If the resulting number ends in 0.5, the decimal value is truncated, and only the integer portion is considered.

Here are the possible Titles:

  • level >= 30: Farm King
  • level > 28: Cropmaster
  • level > 26: Agriculturist
  • level > 24: Farmer
  • level > 22: Rancher
  • level > 20: Planter
  • level > 18: Granger
  • level > 16: Farmgirl/Farmboy
  • level > 14: Sodbuster
  • level > 12: Smallholder
  • level > 10: Tiller
  • level > 8: Farmhand
  • level > 6: Cowpoke
  • level > 4: Bumpkin
  • level > 2: Greenhorn
  • level <= 2: Newcomer

You would need luck level 10 as well as level 10 in all Skills to get the Highest title, Farm King. Unfortunately, luck level (a value separate from daily Luck) is not implemented in the game as of PC v1.3.28. Luck level appears (in the game code) to have been intended as a 6th skill that could be leveled up, like the other skills.

History

  • 1.3: Added statue of uncertainty. Removing a regular tree stump now gives +1 Foraging experience.