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100 바이트 추가됨 ,  2021년 1월 3일 (일) 10:50
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==Development==
 
==Development==
The game was developed entirely by Eric Barone, who goes by the alias [[ConcernedApe]]. He programmed it in C# using the Microsoft XNA framework. All the art was drawn using Paint.NET, and Propellerhead Software's Reason was used to compose the game's music and sound effects.
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게임은 [[ConcernedApe]]라는 닉네임을 활동중인 에릭 바론에 의해 전반적으로 개발되었습니다. C#의 언어로 마이크로소프트 XNA 프레임워크로 개발하였습니다. Paint.NET툴을 이용하여 모든 아트를 그렸고 Propellerhead Software Reasond은 게임의 음악과 게임 사운드 효과를 만드는 데 사용했습니다.
    
Stardew Valley was initially published by London game studio [http://chucklefish.org Chucklefish], best known for developing the space sandbox-adventure game [http://playstarbound.com Starbound]. As of December 14, 2018, Stardew Valley is self-published by ConcernedApe on PC, Mac, Linux, XBox One, Playstation 4, and PS Vita.  Chucklefish continues to publish Stardew Valley on Nintendo Switch and mobile platforms.
 
Stardew Valley was initially published by London game studio [http://chucklefish.org Chucklefish], best known for developing the space sandbox-adventure game [http://playstarbound.com Starbound]. As of December 14, 2018, Stardew Valley is self-published by ConcernedApe on PC, Mac, Linux, XBox One, Playstation 4, and PS Vita.  Chucklefish continues to publish Stardew Valley on Nintendo Switch and mobile platforms.

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